Sessions with George
Shelter
Advanced Body Mechanics
Facial muscle detail
When the mouth is speaking, the facial muscles also change with the mouth shape and expression.
Pay particular attention to the area around the eyes, around the mouth and on the cheeks.


This week
What I have done
Complete the lip animation as well as the spline, matching the lip sync to the body face. Note the direction of the facial muscles.
Make the sound to match the animation.
Next week
Will do
Spline has been slightly modified and submitted for assignment.
Shelter
Modify the animation, create lighting, and test the rendering. and start rendering the completed clip.
This week
What I have done
This week I tweaked the animation and shots in sections and combined them after the changes to see the results.
And to light the final render and test the visuals.
- Animation
Based on the previous version of the animation, I made a second adjustment to add some detail
Slowed down many of the fast shots and tweaked the animation to add some moving holds.
For example:
- the movements during the quarrel are adjusted, the animation becomes smoother and more complete, and the duration becomes longer.
- doors opening slower to add a sense of mystery.
- outdoor shots are added.
- when the boy is disappointed he leans back on the chair and his body sinks down a little, the duration becomes longer.
- when the boy laughs, he does a moving hold, the duration becomes longer.

- Light
Hitting figure lights, eye lights, face lights, silhouette lights, etc. to achieve the best visual effect possible.
Generally objects will have three main lights, face light, background light and silhouette light. Characters will need further eye light.
Depending on the specific scene, the light will become more.
Learn the basics of lighting in maya with this video tutorial.

1)Ambient light was tested to select the most suitable light. A silhouette light and a face light were added to the characters to prevent them from being invisible in the dark.





2)Added an eye light for the boy to look more defined. And a blueish face light was added underneath, as the display in front is blue.






3)Added a blue outline light to the robot too, as the display is blue.
And added a face light so that the robot doesn’t become too dark from the top light and the darkness outside.





【Extra】
In the class, the teacher talked about the use of light, which I think is also very practical, so I will record it here.
It uses maya’s own light as well as the renderer to create the effect of light leakage.



*Members
Tang & Yuhan:animation finish
Next week
Will do
Small adjustments to details may be made while rendering.
The renders and respective edits will be completed by next Monday or Tuesday at the latest, leaving some time for total compositing and sound.
Assignment due on Thursday.