Sessions with George
Shelter
Advanced Body Mechanics
Spline has been slightly modified and submitted for assignment.
This week
What I have done
I adjusted the curve used to the controller and removed the excess. It makes it more fluid, paying attention to the elbow so that it doesn’t hyperextend and rotate too much.
And the lips and facial muscles have been adjusted to make it more compatible with the whole.


Next week
Will do
Although the assignment has been submitted, I will continue to work on it. In the class after the assignment was submitted this week, the teacher gave many valuable comments during the feedback on my turn to lecture.
Shelter
Minor adjustments to details, rendering compositing complete. The film is complete.
This week
What I have done
I had some difficulties with the rendering, both on the model side and on the rendering side. I made adjustments and changes to this. In the end it made it render successfully and finished its own part in PR editing.
- Details
- Due to the resizing of the camera as well as the scene, some objects are positioned incorrectly.
For example:
The fog starts out at the entrance to the pipe and is not visible in the subsequent shots.
I think it works better with the fog, so I put a few more in the ruins to create a deserted scene. - The moon and stars were positioned too far away when zoomed in and completely invisible in the shot. So I brought it closer and resized and repositioned it.
- The star twinkling effect I did before was a straightforward adjustment of the visibility, so I couldn’t see the actual effect as it wasn’t rendered. But when this clip was rendered, it was just too abrupt. One second it was there, the next it just disappeared, very strange. Also the star material is special and the transparency can’t be adjusted. So I changed it to move the star position from far to near and the star gradually appears, which solved the problem perfectly.




- Rendering and editing
Using the render farm to render each segment to completion and composite the clip.
But when rendering I had a lot of problems.
At first the render farm wouldn’t render, the format was right and everything, but it just wouldn’t run and kept queuing up.
Then the images that I managed to render with deadline, some of them would somehow lose their materials. But the good thing is that not every image had the problem and I picked the ones that went wrong to render individually.
These problems took me a lot of time to solve, but it was good to finish successfully.


Final film(Tang,Jiaruo,Yuhan)– Shelter
Next week
Will do
This film is currently finished, but we will be revising it a second time during the holidays or when people are free.
After all, the production was rushed and there were a bit too many projects that needed to be done at the same time. So I hope we can tweak it again and make it better when we have time in the future. After all, we have put a lot of effort into it.