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3D Computer Animation Fundamental

Week7:Polishing Walk cycle and face

Walk cycle: Adjust the walking curve last week to increase fluency. And according to the different degrees of lifting of the left and right feet, the body will turn.

In general, whichever foot is lifted, the body will turn in the opposite direction to maintain balance.

video link: https://syncsketch.com/sketch/ZDQyZjQ1MTkx/?offlineMode=1#/13984833/14601830/f_0

Face: The weight of the head was brushed according to the bones last week, and the face is adjusted on this basis this week.

Make basic blendershape, such as opening and closing eyes, raising left and right eyebrows, smiling at left and right corners of the mouth, up and down and other basic expressions.
Split and make the facial features.

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